<?xml version="1.0" encoding="utf-8"?>
<Page ButtonOpacityLevel="0.500" Name="ProfitUI_QuickRaidButtons">
<Text DynamicData="/GameData.Self.ActualLevel" Name="ActualLevel">80</Text>

<Page Name="Wizard">
<Data Name="Button1" Macro="SpellForLevel=&quot;Iceshield VI&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 86)
SpellForLevel=COND ? &quot;Iceshield V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 76)
SpellForLevel=COND ? &quot;Iceshield IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 64)
SpellForLevel=COND ? &quot;Iceshield III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 50)
SpellForLevel=COND ? &quot;Iceshield II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 35)
SpellForLevel=COND ? &quot;Iceshield I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Iceshield"/>
<Data Name="Button2" Macro="SpellForLevel=&quot;Mana Intromission V&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 84)
SpellForLevel=COND ? &quot;Mana Intromission IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 74)
SpellForLevel=COND ? &quot;Mana Intromission III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 61)
SpellForLevel=COND ? &quot;Mana Intromission II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 47)
SpellForLevel=COND ? &quot;Mana Intromission I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Transfer power"/>
<Data Name="Button3" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button4" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button5" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
</Page>

<Page Name="Berserker">
<Data Name="Button1" Macro="SpellForLevel=&quot;Intercept III&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 32)
SpellForLevel=COND ? &quot;Intercept II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 20)
SpellForLevel=COND ? &quot;Intercept I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Intercept"/>
<Data Name="Button2" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button3" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button4" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button5" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
</Page>

<Page Name="Dirge">
<Data Name="Button1" Macro="SpellForLevel=&quot;Gravitas&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Heal buff"/>
<Data Name="Button2" Macro="NONE" Tooltip="NO MACRO CONFIGURED"/>
<Data Name="Button3" Macro="gsay Removing rez effects from Parent.Target
raidsay Removing rez effects from Parent.Target
SpellForLevel=&quot;Confront Fear&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Remove rez effects"/>
<Data Name="Button4" Macro="SpellForLevel=&quot;Elegy of Awakening&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Group rez"/>
<Data Name="Button5" Macro="gsay Rezzing Parent.Target, no rez effects
raidsay Rezzing Parent.Target, no rez effects
SpellForLevel=&quot;Elegy at Death&apos;s Door&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Single-target rez"/>
</Page>

<Page Name="Defiler">
<Data Name="Button1" Macro="SpellForLevel=&quot;Ancient Shroud VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 88)
SpellForLevel=COND ? &quot;Ancient Shroud VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 78)
SpellForLevel=COND ? &quot;Ancient Shroud VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 68)
SpellForLevel=COND ? &quot;Ancient Shroud V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 54)
SpellForLevel=COND ? &quot;Ancient Shroud IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 40)
SpellForLevel=COND ? &quot;Ancient Shroud III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 26)
SpellForLevel=COND ? &quot;Ancient Shroud II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 19)
SpellForLevel=COND ? &quot;Ancient Shroud I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Ward"/>
<Data Name="Button2" Macro="SpellForLevel=&quot;Eidolic Ward&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Instant ward"/>
<Data Name="Button3" Macro="SpellForLevel=&quot;Dire Balm IX&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 81)
SpellForLevel=COND ? &quot;Dire Balm X&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 71)
SpellForLevel=COND ? &quot;Dire Balm VIII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 57)
SpellForLevel=COND ? &quot;Dire Balm VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 43)
SpellForLevel=COND ? &quot;Dire Balm VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 29)
SpellForLevel=COND ? &quot;Dire Balm V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 22)
SpellForLevel=COND ? &quot;Dire Balm III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 15)
SpellForLevel=COND ? &quot;Dire Balm II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 7)
SpellForLevel=COND ? &quot;Dire Balm I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Small heal"/>
<Data Name="Button4" Macro="SpellForLevel=&quot;Sacrificial Restoration VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 83)
SpellForLevel=COND ? &quot;Sacrificial Restoration VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 73)
SpellForLevel=COND ? &quot;Sacrificial Restoration VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 60)
SpellForLevel=COND ? &quot;Sacrificial Restoration V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 46)
SpellForLevel=COND ? &quot;Sacrificial Restoration IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 32)
SpellForLevel=COND ? &quot;Sacrificial Restoration III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 18)
SpellForLevel=COND ? &quot;Sacrificial Restoration II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 10)
SpellForLevel=COND ? &quot;Sacrificial Restoration I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Large heal"/>
<Data Name="Button5" Macro="gsay Rezzing Parent.Target
raidsay Rezzing Parent.Target
SpellForLevel=&quot;Vivication&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 50)
SpellForLevel=COND ? &quot;Reanimate&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="In-combat rez"/>
</Page>

<Page Name="Mystic">
<Data Name="Button1" Macro="SpellForLevel=&quot;Ancestral Ward VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 88)
SpellForLevel=COND ? &quot;Ancestral Ward VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 78)
SpellForLevel=COND ? &quot;Ancestral Ward VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 68)
SpellForLevel=COND ? &quot;Ancestral Ward V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 54)
SpellForLevel=COND ? &quot;Ancestral Ward IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 40)
SpellForLevel=COND ? &quot;Ancestral Ward III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 26)
SpellForLevel=COND ? &quot;Ancestral Ward II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 16)
SpellForLevel=COND ? &quot;Ancestral Ward I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Ward"/>
<Data Name="Button2" Macro="SpellForLevel=&quot;Eidolic Ward&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Instant ward"/>
<Data Name="Button3" Macro="SpellForLevel=&quot;Rejuvenation IX&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 81)
SpellForLevel=COND ? &quot;Rejuvenation VIII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 71)
SpellForLevel=COND ? &quot;Rejuvenation VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 57)
SpellForLevel=COND ? &quot;Rejuvenation VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 43)
SpellForLevel=COND ? &quot;Rejuvenation V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 29)
SpellForLevel=COND ? &quot;Rejuvenation IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 22)
SpellForLevel=COND ? &quot;Rejuvenation III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 15)
SpellForLevel=COND ? &quot;Rejuvenation II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 7)
SpellForLevel=COND ? &quot;Rejuvenation I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Small heal"/>
<Data Name="Button4" Macro="SpellForLevel=&quot;Ritual Healing VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 83)
SpellForLevel=COND ? &quot;Ritual Healing VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 73)
SpellForLevel=COND ? &quot;Ritual Healing VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 60)
SpellForLevel=COND ? &quot;Ritual Healing V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 46)
SpellForLevel=COND ? &quot;Ritual Healing IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 32)
SpellForLevel=COND ? &quot;Ritual Healing III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 18)
SpellForLevel=COND ? &quot;Ritual Healing II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 10)
SpellForLevel=COND ? &quot;Ritual Healing I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Large heal"/>
<Data Name="Button5" Macro="gsay Rezzing Parent.Target
raidsay Rezzing Parent.Target
SpellForLevel=&quot;Recall of the Grey&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 50)
SpellForLevel=COND ? &quot;Path of the Grey&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="In-combat rez"/>
</Page>

<Page Name="Warden">
<Data Name="Button1" Macro="SpellForLevel=&quot;Sylvan Bloom IX&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 81)
SpellForLevel=COND ? &quot;Sylvan Bloom VIII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 71)
SpellForLevel=COND ? &quot;Sylvan Bloom VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 57)
SpellForLevel=COND ? &quot;Sylvan Bloom VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 43)
SpellForLevel=COND ? &quot;Sylvan Bloom V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 29)
SpellForLevel=COND ? &quot;Sylvan Bloom IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 22)
SpellForLevel=COND ? &quot;Sylvan Bloom III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 15)
SpellForLevel=COND ? &quot;Sylvan Bloom II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 7)
SpellForLevel=COND ? &quot;Sylvan Bloom I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Small heal"/>
<Data Name="Button2" Macro="gsay Rezzing Parent.Target
raidsay Rezzing Parent.Target
SpellForLevel=&quot;Nature&apos;s Embrace VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 83)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 73)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 60)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 46)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 32)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 18)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 10)
SpellForLevel=COND ? &quot;Nature&apos;s Embrace I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Large heal"/>
<Data Name="Button3" Macro="SpellForLevel=&quot;Photosynthesis VIII&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 88)
SpellForLevel=COND ? &quot;Photosynthesis VII&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 78)
SpellForLevel=COND ? &quot;Photosynthesis VI&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 68)
SpellForLevel=COND ? &quot;Photosynthesis V&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 54)
SpellForLevel=COND ? &quot;Photosynthesis IV&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 40)
SpellForLevel=COND ? &quot;Photosynthesis III&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 26)
SpellForLevel=COND ? &quot;Photosynthesis II&quot; : SpellForLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 19)
SpellForLevel=COND ? &quot;Photosynthesis I&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Heal over time"/>
<Data Name="Button4" Macro="SpellForLevel=&quot;Sylvan Touch&quot;
useabilityonplayer Parent.Target SpellForLevel" Tooltip="Instant heal"/>
<Data Name="Button5" Macro="gsay Rezzing Parent.Target
raidsay Rezzing Parent.Target
SpellForLevel=&quot;Reincarnation&quot;
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.Text < 50)
SpellForLevel=COND ? &quot;Nature&apos;s Touch&quot; : SpellForLevel
useabilityonplayer Parent.Target SpellForLevel" Tooltip="In-combat rez"/>
</Page>

</Page>
